CHROMA LOCK 3OUTNUMBERED
MISSIONGRADE 1
SOLVED0
CHAIN×1
SCORE0
FOCUS
HEALTH
INCOMING PROBLEM
CLICKSHOOT THAT ONE
SKNEEL · FUSE TWO
WJUMPDKICK
TABGIVE UP
KNEEL
JUMP
KICK
SKIP

CHROMA LOCK 3

OUTNUMBERED
One trooper, one sum, and a horizon full of arithmetic.
Every monster wears a digit. Shoot the answer into existence — ones column first, the way you'd write it: for 5 × 4 you shoot a 0, then a 2.
Need a digit nobody is carrying? Hold S to kneel and shoot two monsters instead — green fire fuses them into one digit, and pays double. You can't jump or kick while you're down there.
The ones carrying junk still walk at you. W to jump them, D to kick one back through the crowd. Anything that reaches you takes a life.
Clear enough problems and the shift stops for a coffee break: a stretch with nothing at all gone wrong pays a bonus and hands two lives back, and you pick whether to stay on this grade or take the next one up.
MATHS
THREAT

OVERRUN

THEY GOT THROUGH
SCORE0
BEST0
SOLVED0
BEST CHAIN0
FUSED0
ACCURACY0%

COFFEE BREAK

GOOD JOB
THIS STRETCH0
ACCURACY0%
BEST CHAIN0
FUSED0
SCORE0

PAUSED

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